Showing posts with label Dungeons. Show all posts
Showing posts with label Dungeons. Show all posts

Saturday, June 2, 2012

Cataclysm WoW Dungeons - Tanking Tips

Being the tank in a raid or heroic group is quite a heavy burden. If you drop your guard for one second, if you make the slightest mistake, the whole group may wipe. That's why you should be prepared for anything, at all times. Therefore, here are a few tanking tips for the Cataclysm WoW dungeons.

1. All tanks have at least one spell that can interrupt spellcasting. Although interrupting mobs isn't the tank's job, sometimes the DPS players in your group just slack at interrupting and this might lead the group to a total wipe. Paladins have Rebuke, DKs have Mind Freeze, Druids have Skull Bash and Warriors have Pummel. Depending what class you play, you must have that spell in your main quick bar, just in case, no matter in which of the WoW dungeons you are. Stun effects also interrupt spell casting. Although most bosses can't be stunned, some can. So, have your stun close at hand as well.

2. One of the trickiest bosses in the Cataclysm WoW dungeons is Echo of Jaina within the End Time. Not that she's a difficult boss, her mechanics are pretty obvious. But most tanks rush in to pull her once someone gathers all 16 crystals and she spawns. If there still is at least one pack of mobs near her spawn point, she will Blink in that pack of mobs triggering them. This usually leads to a wipe. So, if you're a tank, don't be slacking and pull the two groups of mobs near Jaina's spawn point. Take note that some of the players in the group may whine about it, telling you to skip them. Don't pay any attention to them. A tank always plays it safe.

3. Zul'Aman is one of the WoW dungeons that many players run, to obtain the super cool Amani Battle Bear mount. However, this requires the group to defeat all the bosses up to Halazzi within 25 minutes. You start with 15 minutes, but gain an extra 5 minutes for each boss you defeat. It's not quite an easy job, and as a tank you must play your part with quite a bit of finesse. However, even if your tank is well-equipped and you know the instance pretty well, it's important to keep an eye on your healer. If you that the healer can't keep up with the rush, always ask someone to crowd control a target, for things to go smoother. If you don't wipe at any of the bosses, you should have no problem in reaching Halazzi and defeating him before time is up. Also, popping up a Flask of Steelskin and a tanking food isn't a bad idea, to make sure everything goes smoothly.

Now, there's much more to tell about WoW dungeons, when it comes to tanking. However, if you want to tank, or play any other role as a pro, it's best to learn from the pros.

For that, you can start with a guide for PvE and WoW dungeons.

Also, follow this link for more WoW dungeons tips.


View the original article here

Wednesday, May 23, 2012

Horde Leveling Dungeons Where You Can Also Make Nice Amounts of Gold

Have you just started a new Horde character? Well, if you want to boost your XP rate from time to time, and also make some gold in the process, it's not a bad idea to complete a few Horde leveling dungeons.

However, not every dungeon can provide you with a great deal of XP and also a decent amount of gold. So, in this post I'm going to underline a few of the best Horde leveling dungeons for XP and gold, to put in your leveling path.

Scholomance

Scholomance is one of the Horde leveling dungeons with a high concentration of trash mobs, which means you will be getting a lot of XP. The level range is 40-44. There are many quests in this instance and there are 13 bosses.

Although most of the blue loot is bind-on-acquire, there's a nice Enchanting formula that drops here, which can be sold for up to 1000g depending on server. The Spectral Researchers can drop Formula: Enchant Weapon - Lifestealing, a great enchantment that can be applied to Heirloom weapons. You can also make a lot of gold as an Enchanter by crafting and selling the enchantments. They usually go for up to 300g each.

Tip for Enchanters: In any instance you go as you level up, you can (and you should) ninja all the items that you can roll for, to disenchant them and sell the parts. You'll make nice gold this way as you level up. Players don't usually care, since their main goal is XP. However, in case someone really needs an item, it's nice to pass it, instead of disenchanting it.

Zul'Farrak

This dungeon is located in northern Tanaris. The level range is 46-49. This should be the instance to run before Stratholme, if you're leveling your character via Horde leveling dungeons.

Zul'Farrak has a pretty dense population of trolls, therefore, the XP here is not bad. Plus, there are several quests that you can pick up and complete inside the instance. The bosses don't drop extremely valuable loot, but most trash mobs drop 1-4 pieces of Mageweave Cloth. This type of intermediate level cloth sometimes sells for 60-70 gold per stack.

So, since there are many mobs inside, and they frequently drop something valuable, Zul'Farrak is one of the best Horde leveling dungeons.

These two Horde leveling dungeons are not bad to choose as your leveling destinations from level 40 to 48, if of course, you want to level up via dungeons. However if you want to level up your character as quickly as possible, the best choice is solo questing, following an optimized leveling path. That means you should know exactly where to go for each and every quest, and also exactly what you must do. That can be easily achieved with an in-game, player-made Horde leveling guide.

If you're looking for an optimized, in-game Horde Leveling Guide, just follow this link.

Also, here are two other Horde Leveling Dungeons where you can boost your XP rate and also get nice gold.


View the original article here