Tuesday, July 17, 2012

The Tower of Druaga - Nintendo Famicom Game Review

Many video games today features a number of secrets hidden within them, but they are usually just a source of short amusement from the developer to the player rather than essential bits of information important to the plot of the story. Even if such games did feature secrets essential to the plot of the game, the advent of the Internet has basically ruined the original intention as anybody can easily look up the answers on the first day of release. However, such was not the case back when The Tower of Druaga was released on the Famicom in 1985.

Concept

The Tower of Druaga is an action role playing video game based on maze gameplay. The thing that is most interesting about it is that it was one of the first games that required players figure out and find a number of secrets in order to complete the game; without finding these essential hidden secrets, it was impossible to finish the game. Because there was no Internet back when this game was released, it was important for friends to work together to figure out the game.

Some of the secrets that were hidden in the game included a number of different things, such as random starting positions for each maze. In other words, if you restarted a maze, you might end up in a completely different part of the map, meaning you could not just blindly use muscle memory to get through the maze. On top of that, the maze could also change entirely, though it would not randomize, just to add another challenge.

Gameplay

In The Tower of Druaga, the player takes on the role of Gilgamesh, and the primary purpose of the game is to pass through sixty floors of mazes in an effort to defeat Druaga in his demonic tower. The only equipment Gilgamesh receives is a shield and a sword, and these items allow him to defend himself from magical attacks and defeat enemies, respectively. With this equipment in hand, Gilgamesh is required to go through a maze to find a randomly placed key, which will then open the door to the next floor.

The Tower of Druaga is the game that became the precursor to roguelikes such as Nethack and the recently released and popular The Binding of Isaac. Fans of either of these two games should absolutely invest in obtaining the original Famicom cartridge, if not just for the experience of seeing from where their favorites derived.

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