Thursday, May 31, 2012

Xbox 360 E74 Cause - Tips on How to Avoid

A countless number of Xbox 360 owners have experienced the dreaded Xbox 360 E74 system error.

The Xbox 360 E74 error is characterized by a screen that displays "E74", and the console will flash one red light around the power button. The E74 is a lot like the RROD for the Xbox 360. Both the RROD and the E74 are caused by overheating of the console.

Several factors contribute to the overheating problem. These factors include: playing your Xbox 360 for hours upon hours with no down time, placing your console in a tight place or somewhere that doesn't get proper ventilation, placing your console on long shaggy carpet that prevents the console from ventilating appropriately, or failing to dust the vents periodically. Just one of these factors or a combination of them can cause overheating of your Xbox 360.

Now that you know what can cause overheating, I am ready to reveal to you the difference between the E74 and the RROD. The singular difference between these two problems is the component of the motherboard that is defective. For the RROD, the CPU and/or GPU chip becomes detached from the motherboard. As for the Xbox 360 E74, the display chip is the defective component. Both problems are caused by overheating, it is just a different component on the motherboard that becomes defective.

There are a countless number of E74 fixes available on the Internet. Anything from wrapping your console in a few towels, to completely re-balling the computer chips. With so many fixes out there, it is very important that you do your homework before you decide on the fix that is right for you.

If your console doesn't have the E74 or any other system errors, you probably want to keep it that way. Abide by these 4 guidelines, and maximize the life of your Xbox 360!

1. Place Xbox 360 on hard/smooth surface. Surfaces such as carpets are not good to place your console on while playing, as it prevents proper ventilation.

2. Do not place Xbox 360 close to other electronic devices such as a Blu-Ray player. The heat from the Blu-Ray or other device will just compound the overheating problem.

3. Regularly dust the vents on your Xbox 360. Built up dust around vents can lead to improper ventilation.

4. Try to limit yourself from playing your console for hours upon hours. Giving your console breaks will greatly help it's performance.

Surprisingly, the Xbox 360 E74 error can be easily fixed in a matter of an hour or less. Also, you can avoid sending your console off for 5-6 weeks, and paying Microsoft $200 to fix your console. Read my own personal review of the Xbox 360 E74 fix that has helped me successfully repair several Xbox 360 consoles.

Jordan is an electronic repairman who specializes in gaming consoles, and has a countless number of successful console fixes. Follow the link for the full review of the fix he recommends, and much more information about the E74 Fix.


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Xbox 360 Fixes to Avoid

Does your Xbox 360 have the RROD, E74, or some other common error? Are you confused about which Xbox 360 fix is right for you?

Many owners are overwhelmed with the number of possible Xbox 360 fixes available to them all over the Internet.

Most people are out to find the quickest fix possible, but you need to be sure to watch out for those so called "quick fixes". Some of those quick fixes include the towel trick, which involves wrapping your Xbox 360 in a towel, and the toothpick/paperclip trick, which involves stopping the fans with toothpicks or paperclips. The towel, toothpick, and paperclip trick are three very well known Xbox 360 fixes, and are found all over YouTube. Both so-called fixes are harmful to your system, and I would strongly recommend that you stay away from them. These fixes over-heat the entire system, instead of just targeting the problem areas, causing more problems than you even had before.

Both of the tricks I mentioned previously will give you a working Xbox 360 for about a week max. That is, if you don't damage the system during the process. The towel and the toothpick trick both are designed to heat up your Xbox 360 so that the solder of the GPU chip can reattach to the mother board. The GPU is a computer chip that is almost always responsible for causing the Red Rings of Death (RROD). Now most of the time you can somewhat reattach the GPU to the motherboard with the towel or toothpick trick, but there are two major problems/risks. The first problem is that the system by itself does not generate enough heat to fully reattach the GPU to the motherboard. Another risk is that the motherboard is not properly insulated. Without the motherboard being properly insulated, you run the risk of damaging other components of the mother board. The Xbox 360 motherboard can never be properly insulated unless you take your console apart. If a fix does not involve opening your console, it is most likely not going to work, or it will last for a very short period of time.

So, if your warranty is up and you are determined to fix your Xbox 360 by yourself, stay away from the towel trick, the tooth pick trick, and any other so called quick fix that does not require you to open up your console.

Jordan is an electronic repairman who specializes in gaming consoles, and has a countless number of successful console fixes. Follow the link for the full review of the fix he recommends, and much more information about the E74 Fix. Also, watch my own personal video for an explanation of the Xbox 360 Fixes.


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What Is Xbox Kinect?

You've seen the ads and heard the hype, but you're still asking "What is Xbox Kinect?" Well, never fear, because we prepared this short and sweet guide that aims to answer all your questions about Xbox Kinect. If you want to know what is Xbox Kinect, how it works, and what sort of games you can play with it, you've come to the right place.

What is Xbox Kinect?

Kinect is the motion control device created by Microsoft to be used with their Xbox 360 console. You use your body (head, hands, and feet) along with spoken commands to control whatever it is you're playing. Microsoft has taken care to emphasize in its ad campaign that with Kinect, YOU are the controller, so that pretty much gives you an idea of what this device is all about.

How does it work?

Okay, so now you know what is Xbox Kinect. But how does it work? What sort of magic lies underneath its shiny shell?

The Xbox Kinect does its magic with a powerful array of sensors. It uses a RGB camera and a depth sensor to capture and track your movements. It also has a multi-array microphone whose role is to capture your voice commands. All of these sensors are built into a horizontal bar, which in turn is connected on top of its base, allowing you to place the Kinect either above or just below your TV or monitor.

The Kinect also has a motorized pivot that allows it to track your movements across the playing space. Along with the three sensors mentioned above, this allows the Kinect to do full-body 3D motion capture with facial and voice recognition. Yes folks, the Kinect can - and will - recognize your face and voice.

What can you play with it?

Alright, we've come to the most important part: what games can you play with this thing?

Well, I'm gonna have to start off by mentioning Kinect Adventures. This is the game that comes bundled with the device. Kinect Adventures is a package of mini-games whose sole purpose is to give you your first taste of what it's like to play with Kinect. Its collection of games doesn't have high replay value, but it's pretty good for what it's designed for.

When you're done with Kinect Adventures, you can get busy with Dance Central, a popular dancing game that can impress you with what the Kinect can do. You can also grab a copy of Kinectimals where you can scratch lion or tiger cubs behind the ear and have them play dead. I also suggest trying out Kinect Joy Ride - a racing game with full-body jumps and stunts. You can get pretty tired out after playing this, I assure you.

Now that you know what is Xbox Kinect and what it's all about, I would guess that the next question will be, what's next?

Emmanuel Barrios is a member of the Raisin Games team, where you can find articles, tutorials, and reviews of everything related to games and gaming. Get some info about what is XBOX Kinect, as well as other articles about games for the PS3, XBOX 360, and Wii.


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Three Possible Ways to Obtain an E74 Fix for Xbox 360

Is your Xbox 360 suffering from the infamous E74 system error? If so, do not be afraid. The E74 system error is a common error among Xbox 360 gaming systems. I am going to highlight three possible fixes that can get you back to gaming as quick as possible, and hopefully save you a little bit of money.

1. Send your console to Microsoft.

Obviously, Microsoft would be the most qualified company to fix your Xbox, as they make the console. If your Xbox 360 is still under warranty, sending your system to Microsoft is usually your best option. You can trust Microsoft to provide you with a reliable E74 fix, and you don't have to pay. As or the negative side, even if your console is still under warranty, you will still have to wait for 3-6 weeks to receive your console back from Microsoft. Also, your console will most likely contract the E74 or one of the many other problems again, as Microsoft will not modify the console in any way during their fix.

If your console is not under warranty, you most likely want to avoid this option. Without warranty, you must pay Microsoft $100, and you have to wait the 3-6 weeks. This option is just not worth it when there are other options that are much cheaper, and just as reliable.

2. Pay someone to repair your console.

I would suggest this option if you know someone whom you trust that can perform the E74 repair, or you know of a professional repair service that is reliable. If you do no t fall under either of these categories, I would suggest you find another option. Hiring someone who you know nothing about is risky, as they can perform a pseudo fix that lasts a couple weeks, and disappear. Or, in a worst case, they could steal your console all- together.

3.Perform repairs yourself using a professional repair guide.

Personally, I feel this is the best option available for an E74 fix. The cost of a professional repair guide is around $30, and it provides you with a reliable fix. Don't sweat if you have never repaired any type of electronic before. Professional repair guides will walk you through step-by-step with their easy to follow videos. The precise details make an E74 fix attainable for anyone. Also, with instant access, the fix will take you around one hour to complete, so you can be back to gaming in no time at all.

Jordan is an electronic repairman who specializes in gaming consoles, and has a countless number of successful console fixes. Follow the link for the full review of the fix he recommends, and much more information about the E74 Fix. Also, watch my own personal video for an explanation of the Xbox 360 Fixes.


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Amulet of Time: Shadow of La Rochelle Review

Amulet of Time: Shadow of la Rochelle is a hidden object and adventure game coming from Big Fish Games. From the name itself, you can already sense on what this game has in store for you. You get to travel back in time. And since I get to see a colon on the title, it seems that this game will probably pave the way for numerous sequels to come in case it becomes successful. But will this game become successful? Well, let us see through the rest of this review.

The story of the game takes place in 16th century France, during the time of King Henry II's reign. Well mostly, because originally, you are from the present time, but the ghost of Diane de Poitiers appeared in front of you and transported you back in time. If you do not know who Diane de Poitiers is, she is actually the most favorite mistress of King Henry II. The task that was then set for you is for you to find the real cause of her death and find the conspirators to her murder before you get to go back to the present time.

Even though the story of Amulet of Time: Shadow of la Rochelle is based on historical accounts, I suggest you do not learn history from the game since most of the storyline is inaccurate. Well, that is quite understandable really, because in order to successfully sell a game, the story should have more drama and should grip you to play as long as possible. Amulet of Time: Shadow of la Rochelle does this very well. And I should say that this is one of the best hidden object game stories I have experienced this week.

In terms of game play, I must say that overall, the game is very beautiful. The overall graphics is very nice. I especially loved the beautifully illustrated journal that keeps track of your progress through the game. The sounds are subtle and not annoying like most games and the puzzles range from pretty easy to moderately challenging. Amulet of Time: Shadow of la Rochelle is mostly hidden object scenes though, so there is few adventure gaming involved. Anyway, this does not make the game less addictive, as I enjoyed every moment of playing while the story unfolds.

Overall, I say that the game is definitely a must buy. However, you should always check it out through the free trial run first and draw your own conclusions if it is also an enjoyable experience for you.


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Dig Dug II Game Review

If one were to ask anybody who has spent time playing games for more than a few years, chances are rather high that they will know the name Dig Dug. After all, it was the name of a classic game that nearly all seasoned gamers have struggled against in their time at some point. Like any other video game that has seen such popularity, the developer chose to make a sequel, which was also met with a decent amount of success. In fact, if it were not for hits such as Dig Dug and Dig Dug II, then Namco would not be around today to publish other greats like Dark Souls and Katamari.

Concept

Much like the original game, the purpose of Dig Dug II is to defeat all of the enemies in the level. Touching either of the two types of enemies will cause the player to lose a life. The round, orange Pookas pose no immediate threat, merely requiring they touch the player to defeat him, but the dragon Fygars can breathe fire that will also damage and defeat the player on contact.

Unlike the original game, Dig Dig II does not take place underground where the character Taizo Hori must dig to get around. Instead, it takes place above ground in an overhead view, on an island with the water exposed on all sides.

Gameplay

Taizo retains his pump that, like the original game, inflates the enemies on the screen, causing them to explode and defeating them. In order to keep true to the name of the title, Taizo is given a jackhammer that he can use to dig faults in the island in which the enemies can fall and get stuck, making them prime bait for inflation and defeating.

The player must be careful where he digs, however. If the player uses the jackhammer to create a fault on one end of the island and connects a path from that path to another fault in another end of the island, the ocean will fill the path and drown everybody in its path, including Taizo.

Even though Dig Dug II received only modest success in comparison to its successor, Bandai still elected to bring it out on the NES, where it also received modest success. Due to its localization, there is no major advantage to purchasing the Famicom version, although collectors will want to add this title to their growing collection.

Click here if you are into Japanese video games. Retrogamerjapan.com has Nintendo Famicom and Super Famicom consoles and games that are cleaned, tested and ready to play. We take pride in offering the best retro gaming gear from Japan. We stand behind our games and consoles and offer a high level of customer service. Please stop by retrogamerjapan.com. We'd love to see you there!


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3 Reasons to Play Diner Dash Online

Many people are wanting to play Diner Dash online. Why? It is a mentally stimulating game that allows you to have a good, relaxing time from the comfort of your home computer. It is a strategy game that involves you, as a waitress named Flo, serving meals to many hungry customers, while dealing with running and managing a restaurant. The goal is to generate as much cash as possible in the form of tips by rapidly performing tasks such as seating guests as they arrive, taking their orders, and delivering their food quickly. In this article, we'll discuss the 3 reasons to play Diner Dash online.

First, Diner Dash is mentally stimulating as well as educational. It allows you to understand what goes on behind the scenes of a restaurant while mentally adjusting to an exciting, fast-paced environment. After playing it a few times, you'll not only have a great time, but you'll also have a better understanding of the economics of running a business. Deciding what strategies to use that will earn the most money is a valuable skill not just any video game teaches.

Second, playing Diner Dash online can be totally free of charge and requires no download. All you need is an internet connection and a few seconds to find an online free version of the game. After getting online, you'll soon be enjoying this thrilling game and all of the action that it promises. Each level gets increasingly more difficult as Flo tries to meet the demands of more customers.

Third, it is good, clean fun. It is an excellent family game that has no cussing, violence, or inappropriate material for children. If fact, one could argue that it teaches good character values because players have to deal politely with rude, noisy customers in a busy restaurant setting.

It was created by Bigfish Games. There are many versions of this exciting game including versions 1, 2, 3, 4, and 5. You can even play a SpongeBob Diner Dash online game if you want to be a different character.

Diner Dash is a fun, educational game that is mentally stimulating. It can be played online for free and it's an excellent family game with wholesome, clean fun. It's more than just an ordinary game where you simply sit back and play. It will energize you, get your mind thinking, and increase your skill level with challenging play. Wouldn't you like to try it today?

Play Diner Dash Online - Visit our site for a free preview of Diner Dash online.

Can't wait to try it?

Visit http://www.playdinerdashonline.info/ for immediate access.


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Wednesday, May 30, 2012

Ninja Gaiden 3 - Gameplay Review

The main character of the Ninja Gaiden 3

He is the son of Kent Hayabusa who died in his hands after he passed the sword to him for his bravery in an earlier part of Ninja Gaiden series. He is now leading the Hayabusa clan with possession of spiritual, physical and magical powers from the ancestry of the dragons. He is still the same brave character in the Ninja Gaiden 3 video game.

Staging of the video game

The video game sets off on a foggy day in London and Ryu Hayabusa is taken back into thought as to why he came there in the first place. He then remembers that he is on the hunt for a terrorist group that attacked with the aim of getting into the master ninja. He then feels warmed up and takes into flight over the huge clock tower and as he goes down the street he can see the group.

This is where the more soldiers come out and the battle begins, with Hayabusa going head straight into the battlefield. This is where the greatness of video game begins.

Features and gameplay

You can have Ryu's attack power charged up but there is no essence to absorb. When his sword glows it is the best time for the player to attack to execute a multi hit combo that will destroy the enemies. The video game gives Ryu ultimate technique attacks which depend on using Ryu's KI meter. Be careful of unnecessary usage of the techniques but again any KI left in the meter goes into refueling his life.

The video game has taken into note lessons from the other titles which then promote alternative game play modes such as gear of war 3 and halo: reach. It is a modern multi player with the avatar customized for each player needs and capabilities. Also accessibly is the option of changing gear and clothes along the adventurous journey.

Team Ninja have really outdone themselves with the Ninja Gaiden 3 from the Ninja Gaiden 2.

The players are always to be on guard so not to be caught unaware as there are no warnings, suggestions or any kind of peace in the game. The video game accommodates 8 simultaneous players at a time that are separated into groups. The aim of the groups then is to kill the opponents on a time limited challenge. The co-operative modes last up to 5 minutes and throughout the player have level system to climb up to.
Another feature that the Ninja Gaiden 3 possesses is the option of customization menu that is located on its own directly from the main menu.


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Bikkuri Nekketsu Shinkiroku: Harukanaru Kin Medal Famicom Game Review

Japanese developers have certainly had innovative ideas when it comes to creating likeable characters that go on to form long-running, popular series of video games. For example, the Mario and Zelda series have both gone on to form thirty year long legacies that gamers of all ages can recognize. While the Kunio-Kun series may not have reached quite the same level of success, it still maintained great popularity in Japan and to some degree in America. This is seen in the numerous sports games that spawned within the series, including Bikkuri Nekketsu Shinkiroku: Harukanaru Kin Medal.

Gameplay

Bikkuri Nekketsu Shinkiroku: Harukanaru Kin Medal, which roughly translates to The Astonishing New Records of Nekketsu! Distant Gold Medal, is a Famicom video game released in June 1992. The purpose of the game is to compete in a number of amateur Olympic events that feature no rules or regulations, including events like Fighting Scene, Rooftop Jumping, Swimming, Hammer Throw and the 400 meter hurdle set between five teams as a part of a challenge issued to Jeff Crash Cooney by humiliated high schooler Theodore Todd Thornley IV.

The events are divided into two primary cateogries: Individual and head-to-head events. In the former, all players take their turns one by one with the winner ultimately decided by whoever earns the best score for the event. In the latter, the player faces off against a series of players one by one by way of single elimination gameplay. If the player can defeat both of his opponents, he will have succeeded, and he can compete against Thorley for the top prize.

Up to four human players are capable of playing Bikkuri Nekketsu Shinkiroku: Harukanaru Kin Medal, even with the limitations of the controller ports. However, the game never features more than two players competing at a time, allowing the remaining two players to alternate whenever it is their turn.

Localization

Unlike most of the other titles in the Kunio-Kun series, Bikkuri Nekketsu Shinkiroku: Harukanaru Kin Medal saw a release in North America four months later, more aptly titled Crash 'n the Boys: Street Challenge. The only real changes the NES version saw to the game were plot and scenery changes, as well as the roster for the two teams. Outside of this, the game remains the same.

Purists who enjoy playing original games would do well to pick up Bikkuri Nekketsu Shinkiroku: Harukanaru Kin Medal for the Famicom. Not only is it a fun game to play, but there is something more interesting about playing the original plot than the altered version that American Technos brought to America.

Click here if you are into Japanese video games. Retrogamerjapan.com has Nintendo Famicom and Super Famicom consoles and games that are cleaned, tested and ready to play. We take pride in offering the best retro gaming gear from Japan. We stand behind our games and consoles and offer a high level of customer service. Please stop by retrogamerjapan.com. We'd love to see you there!


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Pro Flight Simulator - The Game Or The Real Thing?

To understand what's going on in the minds of flight fans and enthusiasts, first we have to learn what a flying simulation truly is. Flying simulators can be classified as software applications used to reproduce and simulate real airplane flying experience with all its features and characteristics.

There are many different flying simulation software packages available on the market today and we will look into Pro Flight Simulator, which has been considered one of the best options in terms of price and quality. It is relatively inexpensive and offers lots of great features, planes and aircraft, including helicopters, military and commercial planes.

The quality of simulation software is generally measured by its ability to recreate the flying experience as realistic and true-to-life as possible. Pro Flight Simulator fits perfectly into that model and with its abilities to recreate different weather conditions it makes you practice various emergency scenarios and potential disasters. In such situations the software will automatically detect your nearest airport and give you all instructions necessary to land safely; based on weather conditions, amount of pressure, wind, temperatures and other key factors.

The game could also be helpful to potential and aspiring pilots who would like to learn more about different flying conditions in different parts of the world during different seasons of the year. This is especially useful for those people interested in military aircraft and war situations.

Another cool feature of Pro Flight Simulator is the "hour of day display" with its ability to adjust universal time to your own computer's time. That's very helpful if you want to experience realistic flying in night or day settings. It will also adjust to different geographical and climate conditions as you fly through different locations and to different airports around the world.

It would be unfair to review a product and not to mention its competitors and other similar packages on the market. Popular flying simulation software also available on the market today is "RC Flight Simulator" but, in my experience, it is no true match to the "Pro Flight Simulator". It is made more like a computer game and no true, professional training software. On the other hand, I really like what "The Virtual Procedure Trainer" has to offer. It is a great piece of software and many pilots and flight crew are using it as a part of their training program, but with the price tag approaching $1000 I think I will stick with "Pro Flight Simulator" for another while.

It's really hard to tell which one from previously mentioned software packages is the best, as they are made for different profile of people, have different features and price tags. In my experience as an aircraft enthusiast and a fan of flying, Pro Flight Simulator seems to be the best choice, with its numerous features, training potential and reasonable price.

If you want to learn more detail and read more about this cool product and its features visit this review page: Pro Flight Simulator.


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Best Flight Simulation Games For Wannabe Pilots

Many people around the world have dreams of flying and would like to be airplane pilots. For most of them those wishes remain only dreams and fantasies as real flying courses can be very expensive and lot of us don't have enough time, money or other requirements for becoming professional airplane pilots.

Good alternative for many flying fans and enthusiast have been various flight simulation games and software applications. This way they get a chance to experience realistic flying without even leaving their own home. There are many different flight simulator games around. They where developed by different teams and companies so their features and price tags are very much different.

I've tried few different models and currently I'm using Pro Flight Simulator, which has decent features and relatively inexpensive price. What I like the most about it are realistic controls and the possibility to fly anywhere in the world with large number of different airplanes and helicopters. I also like the graphic details and the way this game has progressed and have had many major improvements when compared to similar games from the past decade.

Just imagine being in a cockpit of a Boeing 777 ready for takeoff. Air control gives you the signal to go. You start the engines and can feel all that amazing power. Your speed increases; you are running through the runway and can feel the adrenaline rush inside you. This truly sounds like a dream job to me! But it doesn't have to be a dream any more. Now everyone can experience this and be in the middle of the action with the help of Pro Flight Simulator game.

There are many different features that a good flying simulation software must have. We will look into few most important characteristics, essential for realistic experience and for good playability.

Adjustable surroundings, weather conditions and climate. Changing landscapes and day and night settings.Possibility to program different missions and routes allowing you to patrol in military airplane or go to a helicopter rescue mission for example.Multiplayer options and the ability to play and chat online with your friends and other gamers around the world.The choice of different airplane and helicopter models. Good flight simulation games have a fleet of 100 or more aircraft models to choose from.

Flight simulation games of today have the ability to provide their users with a realistic flying experience much better than ever before. I would advise you to do some research before you decide which one to buy. They are all very much different and are made for different purpose and for different profile of people. It all depends on what your motives and real intensions are. The game, which might be perfect for a casual player, won't meet the standards and expectations for a trainee pilot who needs professional software of much better quality.

I'm a big fan of flying and love this type of games a lot. You can experience the real thing for the fraction of a price. I'm playing Proflightsimulator at the moment. It has nice features and it gives me a great and realistic flying experience.


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What's New About Assassin's Creed 3?

Following the highly effective first couple of installments, Ubisoft is all set to again capture most of the games community by surprise with the approaching Assassin's Creed 3 installment which is due for release Oct 2012.

Although the business is still to publicize many details of the precise mission, a number of leakages have been circling the web for a little bit of time now. Here are a couple of the assumed released features we have gleaned so far.

The plot of the gameplay will now be absorbed in the 18th Century of the Northern American areas of New York and Boston ma. A handful of famous individuals such as Charles Lee, George Washington, along with Benjamin Franklin will be included in most of the gameplay. These factors ended up being gleaned from one of the last issues of the GameInformer.

As you are choosing future video game titles, Assassin's Creed Series video gameplay feedback have been quite higher than average by experts of which have come to love the collection of adventures, and have claimed that it is better compared to the second adventure in that series, Assassin's Creed 2. All the adventure offers an extraordinary conspiracy line, mixed with a large number of changes and adjustments throughout the adventure, as well as it at times replies a handful of challenges that were eventually left by these foremost couple of video adventures in the collection. A few video adventure comments have as well acknowledged that our Altair categories are quite absorbing, and also will initially speak to the avid gamers who appreciated the first of all the adventures in the collection. All of the adventure always offers a wide array of absorbing character types that you will come across during game play, and also has a great conclusion for those individuals who like to get ahead.

Constantinople is an enormously big city in the adventure, and is a big part of the adventure; you will find that along with actively playing, you will devote several hours basically exploring the actual city limits, to find concealed treasures, and discover what it has to offer. As far as any platforming of a new video adventures series, there are a few areas in the adventure that are deficient, along with others that are great, but as well it has plenty to offer. Generally the visual effects are good, as well as being comparatively attractive as you are gaming. The adventure also offers a great audio track, much better as compared with the earliest two game titles in the series. There are however a few categories in platforming that the coders neglected on, in particular first person platforming, in which appears to be not well thought out or developed by the game designers and designers of the game. The Den barricade additionally seems to be a bit out of place in the whole chain of factors.

All around, Creed Revelations is far better compared to its forerunner Brotherhood, as well as the AC2 that is the first adventure in the series. The central individual, Ezio, is a 50 year old man, to whom is on a mission to reach Masyaf to enter Altair's library, in the very earliest Assassin Castle. However, he first has to recoup all the five keys in which Altair concealed all the way through the city of Constantinople, as a consequence it's the central story in the adventure, at the same time this is how Ezio is going to use up most of the time, in addition to getting to know a number of newest figures during his particular task. The storyline of the adventure additionally discloses a number of challenges in which were left behind by the first two games, as well as picks up about midway through where the Brotherhood mission in the sequence eventually left off. Therefore, game enthusiasts are going to see the interplay connecting Altair and Ezio as the gameplay enhances. The storyline carries on all the way through the conspiracy, and Ezio helps make his way all through Constantinople, to get to Altair's stronghold, while searching for all five keys. All around the video gaming appraisals just for Assassin's Creed Series have been considerably good.


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Your Guide to Kingdoms of Amalur Reckoning

Kingdoms of Amalur: Reckoning is a completely new fighting role-playing release, and takes place within the vast and extraordinary universe called Amalur. This game should turn out to be an impressive game with the executive designer being Ken Rolston (lead designer of the popular Elder Scrolls 3 and 4 titles), the storyline getting written by popular writer R. A. Salvatore (who's been on the New York Times bestseller list on 22 occasions), plus the game graphics as well as animation being directed by Todd McFarlane (Spider-Man artist and the creator of the game Spawn).

Kingdoms of Amalur is a huge open-world title, with the world of Amalur having 5 distinct areas. Players can select from 4 different race-types in the game comprising 2 races of humans and two elf races. Also, there are three distinct class-trees (Finesse, Sorcery and Might), containing twenty-two available abilities within each class-tree. A flexible combat system allows all characters to use a main and a second weapon at the same time, together with various magical spells - there are many hand-to-hand weapon and ranged-weapon classes, in addition to tons of magic spells you could use.

Kingdoms of Amalur: Reckoning will be a huge game, which has an exciting storyline, a variety of secondary quests, as well as a gigantic open-world to discover. Along with the primary mission taking an estimated 60 hours to finish, there is an abundance of substance to this game to keep RPG enthusiasts entranced for many weeks and months ahead.

FEATURES:

Fascinating Sandbox World to Uncover - The five areas within Kingdoms of Amalur: Reckoning are loaded with breathtaking landscapes, mysterious towns and cities, amazing animals, grotesque foes in addition to colourful individuals in which to talk to. Gamers may focus all their attention to finishing just the main-quest, completing the many side-quests they uncover, or just go and uncover the regions of Amalur - it's your choice.

Versatile Character Development - Select from 4 playable races, the Almain (noble humans), the Varani (nomadic humans), the Ljosalfar (light elves), and the Dokkalfar (dark elves). Gamers start this adventure with an undeveloped character, but can enhance their selected persona along 3 distinct class trees - a rogue (Finesse), a fighter (Might), a mage (Sorcery). There are twenty-two abilities within each class-tree and you're able to enhance your own character anyway you desire using a mix of abilities as well as skill-types using any class tree.

Flexible Combat Scheme - All characters can use a primary as well as a alternative weapon, as well as use magical spells simultaneously. Equip your character for battle with a range of hand-to-hand weapons (there are 9 melee-weapon classes), ranged-weapons (including crossbows), a variety of shields and armour, as well as dozens of accessible magic spells. Destroy ones adversaries making use of Fateshift kill-moves, that are ferocious slow-motion finishing-moves.

Pick up plus Build Handy Items - Having a sizable inventory limit, players will be able to pick up plenty of handy items and also weapons whilst travelling through the game. Utilising items picked up, players can use the ingenious object crafting system to build brand-new item-types.

Kingdoms of Amalur: Reckoning is scheduled for launch from February 10th, and is going to be sold on the following systems: Xbox 360, Sony PS3 as well as PC. The publishing house for the video game is Electronic Arts, and the video game is developed by 38 Studios / Big Huge Games. The video game consists of only the single-player campaign. The PEGI ranking given to the game is PEGI 18, and will be therefore appropriate for players 18 years and older.

Visit GamingEdge to check out reviews for Kingdoms of Amalur: Reckoning by the top video gaming review sites. Compare deals in South Africa, look at in-game screenshots as well as watch movie clips. Go look at our informative GamingEdge URL link included here - Kingdoms of Amalur Reckoning.


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Tuesday, May 29, 2012

UFC Undisputed 3 - Details About the Game

UFC Undisputed 3 will be the latest game to be released in the critically acclaimed UFC franchise. This fighting game is based on the UFC (Ultimate Fighting Championship), which happens to be the biggest Mixed Martial Arts (MMA) championship in the world. MMA is full contact fighting whereby competitors fight using a combination of punching, kicking and grappling fighting strategies that include boxing, kickboxing, wrestling, Taekwondo, karate, Brazilian Jiu-Jitsu, judo, Muay Thai along with more fighting disciplines.

Many improvements have been made following the last UFC Undisputed game (which attained a score of 84 on Metacritic). This game includes an outstanding lineup of one hundred and fifty Ultimate Fighting Championship fighters, 2 brand-new weight classes, a brand-new submission process, fresh finishing moves, upgraded graphical appearance and easier accessibility when it comes to beginners by incorporating 2 control systems - the traditional UFC gameplay control layout and a brand-new simplified game control layout.

The game now features a brand-new Pride Mode, that is a no-holds-barred Japanese Mixed Martial Arts league, including a tournament trophy as well as boasting an entirely different technique of Mixed Martial Arts combat.

GAME FEATURES:

Massive Roster of UFC Fighters - UFC Undisputed 3 actually contains more than 150 playable fighters, which includes current UFC stars, famous UFC stars together with rising UFC stars. There are now 7 weight classes with the brand-new Featherweight and Bantamweight divisions.

More Methods to Finish-Off Opponents - Utilising a brand-new submission technique, as well as a variety of new finishing attacks, there are now more methods to help you finish-off opponents.

Brand-new Pride Option - Fight in this no-holds barred Japanese Mixed Martial Arts championship with its own tournament trophy and official fight-announcers. Using a different flavor of Mixed Martial Arts combat that features brutal head stamps, soccer-type kicks as well as ground knees to opponents heads.

Easier Accessibility for Novices - Besides the original game control layout, there's a brand-new simplified control scheme that may also be utilised. As a result the game will be far more accessible for new gamers to the this series.

Improved Graphical Presentation - Obvious visual upgrades for the game consist of completely new camera positions, the debut of competitor ring entrances, far better competitor facial animations, as well as broadcasting from cage-side.

Improved Online Multiplayer - The on-line multiplayer within UFC Undisputed 3 is revamped, with the current multi-player options being overhauled plus brand-new multi-player game-modes being added.

The actual launch date for UFC Undisputed 3 is slated around 17th Feb, 2012, and is going to be sold for these gaming systems: Xbox 360 and Playstation 3. The publishing house for the video game is THQ, and the video game was developed by Yuke's. PEGI 16 will be the official PEGI ranking for this video game, and is therefore suited for players 16 years as well as older. This video game will provide multiplayer facilities.

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Final Fantasy XIII-2 Review Texts Focus on Strong Characterization, Kupo!

A good amount of people that write review articles were really excited when Final Fantasy XIII-2 came out. Unlike the original game, this title takes a close look at the Fabula Nova Crystallis mythos and crafts a story that surrounds the Etro Goddess. The Cocoon and Gran Pulse locations return in this game, and there are various changes in appearance throughout the time periods that the game depicts. Augusta Tower, for instance, is particularly high tech and features a rather complicated maze for an interior. The Vile Peaks are now covered in snow, which makes them slightly more attractive than in the last game. Previously they were nothing more than mounds of garbage.

Final Fantasy XIII-2 -Review Comparisons! Another interesting point about locations in Final Fantasy XIII-2 involves Valhalla. The realm of death that rests at the edge of time in some distant future is known as an unseen world that no one can usually venture to. However, more than one review of the game has noted that this is actually a playable area. Gamers that get disappointed when the flavor text of a game gives lip service to areas that they never deliver on should rejoice when they hear that.

Along with providing expanded areas, Final Fantasy XIII-2 expands on other previous storylines. Serah Farron was an NPC in the previous game, but she goes on a playable adventure in this edition of the series. In fact, she travels with Noel and a Moogle companion to find her sister. Giving narratives to previous NPC characters is something that resonates pretty well with the majority of gamers.

Most review copy will note that the game really is not all that old. It was released in December 2011 for Japanese customers, and in early 2012 for gamers in North America, Australia and Europe. This means that most people have yet to find out that there are different theme songs for different regions. Japanese gamers can rock out to Mai Fukui's Yakusoku no Basho, but some western fans might be a bit disappointed that the music was switched out with Charice's New World. That being said, the new song shouldn't make anyone grab his or her buster sword.

A few review columns have noted that much of the game involves various time travel missions. Many of those review columns have made a few comparisons to Chrono Trigger. In fact, Final Fantasy XIII-2 might be looked at as a version of Chrono Trigger without Akira Toriyama's manga art. While it might not resemble Dragon Ball at all, the Historia Crux System certainly does resemble the nonlinear game play module that the other RPG was based around. In fact, players that like both games might notice the Square (now Square Enix) connections. Final Fantasy XIII-2- Our Thoughts! At least one review mentioned the fact that a member of the female idol group AKB48 was assigned to lead a group of 13 test players. This was naturally a way to get a positive review out of fans and the Japanese gaming media. It might be worth mentioning that AKB48 hails from Tokyo's Akihabara district, which has long been associated with anime and video games. Maybe it was the perfect place to find someone to promote Final Fantasy XIII-2.

However, players of Final Fantasy XIII-2 shouldn't have to worry that the game is loaded with unnecessary gimmicks. Most fans should probably be happy with the vast world that they have the ability to explore. The characterization and storyline in Final Fantasy XIII-2 are just as good as any other game in the series.

Gaming Info And Deals is located in Central New Jersey. We started out as a bunch of friends that loved the gaming experience. Hours a day we spent trying to be the best at whatever game we were playing at that time. Searching the web for blogs or information that would get us to the next level was a daily occurrence. Tired of searching the web, we decided to pool our knowledge and create this site. The site is for the serious gamer. Daily blogs and discounted gaming sites are our main focus. Hope you enjoy the site and all of it's content.

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Borderlands 2 Release Date

The wait for millions of fans of the original Borderlands game is coming to a close. With a tentative Borderlands 2 release date being slated by the developers as mid to late 2012, gaming geeks and fans alike are already speculating if the second installment can live up to the first. Let's cover what made Borderlands such a hit to start with and investigate if 2K Games and Gearbox Software can step up to the plate with their latest iteration.

Borderlands was released in 2009 and received critical acclaim for its meshing of gaming genre's, namely First Person Shooters and Role Playing Games to coin a new phrase in gaming, the Role Playing Shooter. By the end of 2009, Borderlands had sold over 2 million copies worldwide and this figure has now hit 4.5 million. The games' success was due to a number of reasons including filling a gap between the RPG and FPS genres, the striking cell-shaded graphics, almost endless list of weapons and enormous quest lists. Re-playability also factored into its ongoing success with four pieces of downloadable content which expanded storyline, quests, leveling abilities and included the ultimate of challenges, Crawmerax the Invincible.

The scene for Borderlands was the planet of Pandora and the storyline revolved around you, as one of the four main protagonists on a quest to find mysterious pieces of alien artefacts in order to open 'The Vault'. The game catered well for single player as well as co-op through either two player split screen or up to four players over the net.

Borderlands 2 picks up five years after the opening of the vault (the end of the first game) and the scene is once again laid in Pandora. The new main antagonist, Handsome Jack, has claimed the credit and the riches from the opening of the vault which has allowed him to take over as CEO of the Hyperion Corporation and implant himself as the dictator of Pandora. The players' role in this story begins when Jack back stabs and then leaves the player for dead on the frozen tundra, sufficient enough motivation for revenge.

Everything that made the original game so successful is set to return in its sequel. What can be garnered from available information prior to its release date, the visual style and humorous dialogue will be back, but what is going to set this apart from its predecessor? In a word...Guns. The selection in the first was almost inexhaustible but in the second, they will be. Guns will also be easier to identify visually so no more cross hairs over weapon to see if you want to add it to your inventory. The modifications to weapons will also be ramped up with the inclusion of Eridium enhancements as well as the standard mods available.

There are four new characters to choose from, only two of which have been announced prior to the Borderlands 2 release date. These characters are Salvador the Gunzerker and Maya the Siren. The skill trees for Salvador and all of the new characters have been completely overhauled as well. My favourite so far is Salvador's' 'Sexual Tyrannosaurus' (can you name the movie this was taken from) which regenerates health as you are taking damage.

Vehicles have received some attention with four person transports now being available, a great leap ahead as anyone who played four person co-op in the first can testify to. One of the criticisms of the first Borderlands was the 'sameness' of the environments. A concerted effort is being made this time round to ensure a plethora of different areas, with the added bonus that if you can see it, you can explore it. Three areas which have been named are the arctic tundra, dangerous grasslands and the corrosive caverns.

Brand new enemies are also on the cards with these already being named:
Elemental Skags - This time they pass their power to others nearby.Arctic Bullymong - A gorilla-like creature can throw torn up pieces of scenery at you,Surveyors - Bots who can re-energise nearby allies,WAR Loader - A large bot that fires missiles and bullets, and my favorite,Nomad - A chubby bandit with an all-round shield, and an angry midget tied to it.

From the limited information available to date, it seems that a significant amount of time has been spent to rectify the small shortfalls that were present in Borderlands. With the Borderlands 2 release date approaching, it appears that 2K and Gearbox have gone much further than a 'spit and polish' just to rake in some cash.

Borderlands 2 Release Date price guarantees have been put in place by the major dealers. Have a look at the price comparisons at http://borderlands2game.com/


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An Introductory Guide to Syndicate

Syndicate will be a futuristic FPS game which takes place in 2069, where the entire planet is governed by 3 huge corporations, referred to as the Syndicates. As a bio-engineered soldier who works for the Eurocorp Syndicate, you have the DART-6 microchip implanted into your brain - which lets you breach (assume control of) items in your immediate surroundings, take over any adversary's weapons together with your adversary's minds, see through walls plus also control the speed of time. This game comes with a four player cooperative mode, featuring a distinct campaign storyline made up of objectives derived from the cult-classic 1993 Syndicate game on PC.

STORY:

The planet in 2069 is controlled by companies know as Syndicates and not individual countries. Every Syndicate governs an area in the world, and people living in every area need a neural chip implant so that they can gain access to information as well as essential services provided through their regional Syndicates, including jobs, education, housing, entertainment and medical services. People can obtain these services in the blink of an eye, however in exchange the Syndicates can take over and command each individual - including what they see and their behaviour.

Big buisness is now the new war-zone, and each Syndicate would do just about anything for market dominance. All the Syndicates have Agents, who are ruthless biologically enhanced soldiers with advanced neural chips, who are able to hack anything within their surrounding environment which includes their enemy's weaponry as well as their adversary's minds. Players assume the role of Miles Kilo, the newest model of agent working for Eurocorp, as you commence a thrilling adventure brimming with revenge as well as corruption.

HIGHLIGHTS AND FEATURES:

Harness Your Neural Implant - The DART-6 neural chip implant will allow you to look straight through walls and even slow down time. You have the ability to take command of and operate (hack) all objects under the control of a digital computer chip. Take over your enemy's weapons and additionally control your adversary's minds. Players are able to modify their DART-6 neural implant while they advance through the game.

Utilize Your Assortment of Weapondary - Besides the DART 6 neural chip, you have a huge choice of futuristic weapons readily available, in addition to various types of armour and various other items of equipment that can be used to eliminate your foes. Syndicate provides a unique, intense Fps adventure.

Four Player Co-Op Gameplay - Enjoy Syndicate with as many as 3 other gamers in this 4-player co-op game mode. This co-op option includes a distinct storyline with nine separate missions based on the original Syndicate game which came out in 1993 on the pc.

Intriguing Science Fiction Storyline - Created by renowned writer Richard Morgan, Syndicate features an intriguing Sci-Fi storyline, which immerses the gamer into the science fiction universe of 2069.

The official release date for Syndicate is scheduled around 24th Feb, 2012, with the game to be released on these gaming systems: Sony PS3, Xbox 360 as well as PC/Windows. The video game is published by Electronic Arts, and Starbreeze Studios are the developers for this game. Multi-player options will be offered in this game, and a maximum of 4 participants can play. The PEGI ranking given to the game will be PEGI 18, and is therefore appropriate for gamers 18 years and older.

Point your browser at GamingEdge to view game reviews for Syndicate by the leading gaming review sites. View pricing within South Africa, look at video game images as well as view movie clips. Have a look at this helpful GamingEdge website link displayed here - Syndicate


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Experience The Thrill Of Rise Of Flight

A major part of the allure of video games is the ability to do things we ordinarily couldn't do, or to be taken to another place and time. It's no real surprise then that sports games and shooters tend to dominate the game shelves, as we have all dreamed of being a sports superstar, or of playing the lead in a big action movie where we get to fire of huge amounts of hot lead in order to save the day.

Another genre of game that falls into the action category is war games, where players can re-live actual missions from wars of the past. While some love to get their hands dirty on the ground, other player's dream of taking to the skies to fight the battle above the clouds.

Rise of Flight is one such game that let's gamers experience the thrill of flight, whilst also taking part in dogfights, all set against the landscape of World War I. The modern day video games have become so realistic that we tend to become engrossed in the action without really paying any heed to the work that went into making them so good in the first place.

It could be argued that a simulator the likes of Rise of Flight is a much more difficult game to design, especially when you consider that the laws of aerodynamics and physics must be obeyed to make controlling the plane seem realistic.

It's not just science that the makers of Rise of Flight were up against, and they also had to take into account the cockpits of the planes, as well as the landscape that the players are flying across. It's safe to say that a lot has changed since 1914-1918, which are the years in which the game takes place. There are those who take great joy in pointing out historical inaccuracies, which means that the guys behind Rise of Flight probably had to spend some time in a history classroom; that is, when they were done with science classes.

The fact that Rise of Flight is one of the most popular flight simulators is a credit to the work done by the game developers, which actually stretches all the way back to 2004. It's the attention to detail that can make or break a games, especially among hardcore followers of the genre, so taking the time to get it all just right is actually very important.

There will always be those who find some fault with the design of any game, but spare a thought for the designers of Rise of Flight, who not only had to carefully render the planes of that era, but also re-created over 125,000 square kilometers of land across the Western Front. That may well have been a mission bigger than any you will undertake within the game itself.

You can watch some videos of this great World War 1 flight simulator in action, and find out more the game at the Rise of Flight website. If more modern flying is where your interests lie, check out the aircraft at the Flight Simulator Online Game site.


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Maestro: Notes of Life Review

Maestro: Notes of Life is a hidden object and adventure creation of ERS Games. For those who know ERS Games, they are the developers of some of the best hidden object games available in the market today. Maestro: Notes of Life is no exception to being a great game as this sequel after Maestro: Music of Death takes the player to another dark musical ride with a new story, new scenarios, and creative puzzles that is certified to be loved by many.

The story of the game opens up with a nicely produced cut scene of a young girl kidnapped by some magical music. Your task in the game is of course to save the girl, but it will not be easy as magic and puzzles hinder your path. The magical music came from a young and talented musician, but is he the mastermind behind all of what is happening? Or is he another pawn to a much more evil entity?

As for the graphics of Maestro: Notes of Life, I can say that ERS Games once again did a great job in this installment's development. The introduction cut scene is already gripping and amazing to watch that you will be sure to get hooked to playing from start to finish. Game play is very good. Hidden object scenes are nicely done with little to no pixel finding involved, even with most of these scenes piled with so much junk.

The atmosphere of the game is eerie which is to be expected of the Maestro series and ERS Games in general. As a matter of fact, ERS Games is so much known for making dark themed adventure games that I am currently wondering if they have the ability to expand further in more unique hidden object game themes. I say more unique since most of the hidden object games being developed nowadays are those with dark themes, making you scurry and find items in purposely scary places. I am not against these kind of games but it can get really standard sometimes that I stop getting surprised on supposedly new gaming experiences.

Do not get me wrong though, I still loved playing Maestro: Notes of Life and would recommend it for everyone to try, new and old casual gamers alike. Being a seasoned adventure and hidden object gamer, it works against me sometimes when I come across another eerie game, but that does not mean that Maestro: Notes of Life would not have anything new to offer that sets it apart from other games on the same genre.


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Monday, May 28, 2012

Review - Dead Island

What originally turned me onto this game was one of the best trailers that I have ever seen. It depicts a reverse time scene of a man and his wife trying to save their daughter from the infected in the hallways of the hotel where you start. Even better, is that in the beginning of the game, you can find this couple, dead on the floor, holding hands. Which is nice, in that it adds a touching moment to an otherwise brutally violent and kind-of silly game. What worried me about it was the fact that it was a CGI trailer and I worried that the game wouldn't really look that good.

Not only did it meet my expectations, it surpassed all of them. Dead Island is a game that somehow manages to blend the feel of an RPG, the hack and slash of an adventure game, the loot grabbing of a dungeon crawler, and the feel of a George Romero film. All of this is wrapped in an idyllic setting that lulls you into a false sense of security before throwing hordes of infected at you. As you wander the lush beaches and beautiful jungles you must always be on the lookout for an infected lying in wait. Even amongst the turmoil of the infection and slaughter, you will find yourself pausing just to stare at the beautiful scenery.

Unfortunately for Dead Island, this beauty is both a blessing and a curse. It is plagued with laggy visuals, horrendous texture pop-ins, and numerous graphical glitches. Whenever you exit a loading screens, you will have to deal with texture pop in that can take up to a minute to take full effect. Even after this time, you'll come across alleys with stuttering floors, or zombies that rapidly switch colors. Unfortunately, this mars the otherwise beautiful game and can really break your immersion and bring you out of the gameplay.

Fortunately for Dead Island, these graphics glitches don't really impact the mechanics of gameplay in any way. They frequently look beautiful, and when they look bad, usually you can get over it. I say usually because several times in the course of my game, the textures would not pop-in at all and I would have to quit and reload in order to make them work. Other than that, all of the graphical glitches are not game breaking at all, just immersion breaking.

Primarily a melee based game, you are able to target specific limbs and cripple them either through breaking or cutting, allowing you to limit your enemies combat abilities. To cut, you use a bladed weapon, and to break, you use a blunt weapon. Every time you perform these crippling moves, you earn extra experience than you would if you had just cut its head off. The best part of this system are the animations that accompany these moves. When an arm is broken, it just hangs limply down, flopping around uselessly whenever they try and use it. Break a leg and the zombie will collapse to the ground. If you don't do this, you will find yourself overwhelmed very easily, maybe a little bit much so. The reason for this, is the fact that the enemies level with you, so no matter what, the zombie you are fighting is going to be plus or minus two levels from you, making every fight the same.

In addition to the melee combat, guns are available later on in the campaign. The guns are broken down into three categories: rifles, pistols, and shotguns. When you finally do acquire one of the guns, you will find that ammo is exceedingly rare, and really the only way to acquire any amount of it is to buy it, make it, or scavenge it off of the dead humans. The downside is, these guns are ridiculously underpowered, sometimes taking as many as five shotgun shells to the chest to kill one zombie, where a single machete blow will do the job.

Normally this combat system works fairly well, but after a while, the combat becomes slightly repetitive and stale, broken up only slightly by either a firefight with some uninfected humans, by throwing weapons, or by using your "rage" ability. This ability is unique to each of the four characters and allows you to enter a super human-esque killing spree for several seconds after you "rage" meter fills up. For example, the character I played as was a throwing specialist, so when his meter filled up, I pulled out a handful of throwing knives and went to town. Another character pulls out a pistol and guns down everything in front of her, and a third uses something reminiscent of a beserker from Borderlands, forgoing weapons and using his fists to beat down his enemies.

These powers are unlocked through a skill tree, which is basically the same as any skill tree you've ever used. There are three separate columns, with each either benefitting your combat skills, rage skills, or survival skills. Combat usually increases damage, rage increases the duration and damage of your rage, and survival increases heath, rare loot chance, and luck. These trees allow you to slightly customize the way you play, allowing you to either DPS, tank, or maybe be more of a ranged character. No matter what, it's up to you.

One of the most important things in a Diablo type game is the loot, and here it is as plentiful as I've seen in any game, save Borderlands of course. The weapons are color-coded by rarity, with white being the most common, and orange the most rare. Usually, the more rare items are received as quest rewards or found in containers that are scattered around the world. Once you have these items, you can bring them to workbenches and customize them to the way you play with various weapon modifications that range from fire, electricity, and poison. With these modifications come millions of possible ways to customize your load out, and you obtain these mods either as quest rewards or in prespecified locations in the game world. Each requires certain bits of items, from batteries to duct tape, in order to build them.

The quests really can be broken down into either fetch quests or kill quests. Hey, ________ (insert player name here), I need you to go _______ (location) and get/kill/talk to _________ (item/zombie/NPC). But even with that dynamic, I find myself falling into the one more quest mentality, spending hours playing when I had originally planned to spend only minutes. I just wish that there was a little more variety in the mission type.

Add a shoddy driving mechanic, where it is nearly impossible to steer anything at top speed, and a okay voice acting cast and you get what seems to be a terrible game on paper. But it's not. I love this game. For all of its fault, I love it. I love the repetitive quests and combat, I love the bad driving, and I love the voice acting. I dumped hours upon hours into it, and I don't regret a single second. It's a good game on the brink of being great, but graphics glitches and repetitive game play mar this game irreparably. I love it, but that doesn't disguise the fact that it is flawed.

8/10

Tom Blaich is the current staff writer at http://www.games-cave.com/. He produces all of the sites content, from great reviews, to fantastic articles, news stories, and top 10 lists. If you love video games, then feel free to check him out, he would really appreciate it.


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LIMBO Reviewed

LIMBO presents itself as 2D atmospheric puzzle game that puts you in the shoes of a protagonist child stuck in a nightmare. For this particular Video Games Source review I played through this ambient arcade platforming puzzle game via STEAM on my PC. Upon starting LIMBO you're thrusted into the game's opening act with no warning. You see a boy wake up who's whites of his eyes are only visible. What I found peculiar about my PC copy was the fact you can't do any "PC" stuff to LIMBO regarding graphical settings. You can, and I did use my Xbox 360 gamepad for the playthrough which worked like a charm. I was still surprised that this game doesn't allow you to tweak the resolution or graphics in anyway. It was ported from the console first so maybe that has something to do with it.

I initially perceived LIMBO was a nightmare. Its a beautiful nightmare of some sort that has captured a young boy. You along with the young boy are confused while being thrusted into LIMBO. You never truly learn why until the very end of the game where you meet the young girl you were searching for. LIMBO doesn't tell its story with CGI, voice acting, cutscenes or in-game cinematics. This game doesn't really have a story per say. The story is you escaping the nightmarish trap of LIMBO which is done through gameplay. For some reason I actually enjoyed the story even though it tells its story through different means. It was as if I played a story and when I finally got to the end, the story ended.

Sound design is much like the visual's effect on LIMBO's presentation. There is no loud brash music in this game. No gunfire or sirens. The sounds you hear are soft and atmospheric like bugs buzzing, frogs croaking and crickets cricking etc. Its all about atmosphere in this game. You hear wind gusts and rain along with lightning and thunderstorms. Orchestra tunes on occasion start up when something exciting happens in-game which compliments the situation nicely.

Where should I even begin about gameplay? First of all its fun and addicting. In LIMBO your goal early on is to solve simple puzzles and reach the next chapter of the game. Puzzles early on are centered around you pushing and pulling objects to get the desired effect. Like using a beartrap to injure a giant spider that is stalking you. Physics are accurate and very important along with rhythm. Using light and memorizing where and when to leap was also big for me during my playthrough. Puzzles run the gambit regarding imagination. I had to use water, electricity, gravity in the later puzzles. Many times in LIMBO you will ask yourself "why did this huge rock just crush me?", that is OK. LIMBO forces you to think and prepare. Besides, checkpoints are liberally laid out so close to puzzles dying really isn't an issue and won't make you backtrack too much. Gameplay at times has a clear adventure vibe even with the puzzle focus gameplay.

Replayability is probably the only real weakness of LIMBO, its short. Its not super short though. It does last a couple of hours. It depends on how adept you are at puzzle games I assume. After you played through LIMBO there really isn't much else to do. You could replay different chapters at anytime if you choose. There were 40 chapters in all. Some longer than others obviously.

I know I am late to this party however I must say LIMBO is a breath of fresh air regarding 2D puzzle games. This is one arcade game you must try even with its low replay value. Thanks for reading.

8.5/10


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Is Call Of Duty A Suitable First Person Shooter (FPS) For Kids?

If you haven't played Call of Duty, it's a game where you kill people/computer animations and get points and xp towards ranking up and unlocking new guns, camos and perks. You get three perks and these allow you to do cool things, like sprint faster, survive explosions, and drop a grenade on death.

So what aspects of CoD are unsuitable for young people? Well, World at War features a mode called Zombies in which you blow waves of zombies to bits and see bucket loads of blood flying everywhere. Also, they drop f-bombs quite frequently. Therefore, keep your children away from everything made by Treyarch because they do not have young people in mind when they are making their entertainment. Infinity Ward is a bit better, but I would still recommend staying away from Modern Warfare 2 because it isn't a Kids first person shooter as the final kill cam shows spurts of blood in slow-motion. Children playing first person shooters is something you see commonly nowadays and it's good to see because as long as they aren't playing for the killing aspect, Call of Duty is an amazingly awesome, fun shooter for young people, and it can in fact help educate them on the brutality of war and teach them about different types of guns.

With parenthood comes the responsibility to look after your kid, but being over protective can be just as harmful as being careless with your children. Shooting people sounds like something your little ones shouldn't be doing, but if parents take a look the website above, they will find it somewhat suitable. Call of Duty 4 is the most age appropriate one from the series and it comes with an option to turn blood and language off. You really don't want your babies seeing excess blood and guts!

When you think about it, CoD is very tame as far as first person shooters go, for Gears of War, Halo, Crysis and Battlefield are all one hundred times worse. In fact, no one in their right mind should play games like Gears of War because it will scar their minds for a long time - you actually cut people in half with chainsaws! Anyway, I think that Gears of War isn't even fun anyway, whereas Call of Duty is fun and relatively tame, making it the perfect FPS for children. Enjoy playing titles from this series before they are replaced by more gruesome games.

I help parents decide whether a game is suitable before they allow their children to play it!

First Person Shooters for Children


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Parents: Do Your Kids Love Playing Computer and Console Games? Then They Could Test Them!

As parents we usually worry that our kids spend too long playing games on their consoles and computers, but actually they are developing specific knowledge and expertise that might surprise us. I don't mean just their amazingly nimble thumbs and brains, they are also learning what works and what doesn't in gaming - the right degree of challenge, and reward, that makes the art of gamification function, that keeps players of different levels striving for the next achievement. This is at the cutting edge of behavioural science, with application in fields ranging from education to health policy.

And kids are very discerning consumers - they know exactly what they like and what they don't like, what they want to spend their time playing. Despite the recession, the UK games market alone was worth over £3bn in 2011. Understanding exactly what gamers need and want from their next releases is big business, and when the gamers are kids, understanding their unique needs and motivations is an important art. Developers work with brands and technology to design the games they hope will be talked about, enjoyed and create a buzz, but at some point in the development they have to get their prototypes directly tested, by real users who are in the target market for the end product itself - the kids who love playing games.

Taking part in games testing is invariably huge fun for those involved. The researchers are trained in the very specialist field of child related research and games testing, and tend to be very communicative and personable characters, experienced at making children and parents feel welcome and right at home quickly. Sessions could last anything from 45 minutes to two hours, and mainly involve hands-on games testing. This will be playing an unreleased game, likely to be in a genre selected to be of special interest to the child involved, and they'll be asked for comments and feedback during the session. Appropriate breaks and refreshments are provided, to the gaming children and their parental chaperones, who accompany them at all times. There will also be members of the research team present, and sometimes others from the development company may view from behind a mirror or videolink - so as not to create additional crowds and pressure that might distract or stress the young participants.

The children taking part are typically aged 6-17 years, and will need some level of gaming experience - they'll usually be recruited because they own a current generation games console or handheld, and like certain types of games, but for different projects different degrees of expertise and enthusiasm are required - indeed, often casual or inexperienced gamers are what's needed, typical average kids, who make up a wider share of the target market than the obsessive experts.

For ethical and child protection reasons, the research recruitment company involved will recruit via the parent/guardian, who's consent and input is required at all times. Sometimes there are event joint research sessions where the parents will be specifically interviewed about their child's gaming behaviour, but most often they will just be present as an observer and chaperone - and to sign for the research incentive fee of course, which is typically in the region of £50 for a one-off short session in the UK (of this £20 is normally regarded as the chaperone fee, the rest is for the young research participant!)

To find out about research opportunities in the UK for you and your family (where applicable) you need to be over 16 and enrol with Saros Research Ltd - if you have children in the target age range, they will then contact you directly as the parent, with any games testing in your area for which you may be able to apply.


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Logitech G510 Review: Your Ultimate Gaming Keyboard

Logitech has added the Logitech G510 to their G series of gaming keyboards for a more enjoyable gaming experience. This latest gaming keyboard from Logitech replaces the G15 model. When it comes to design and functionalities, the Logitech G510 is a cross between the G15 and G19 model. The G510 shape has a resemblance to that of G19 including the location of each keys, knobs and buttons.

The Logitech G510 keyboard has a standard 102 key. On the top left of the keyboard are the three buttons for selecting modes and below them are 18 programmable G-keys. The 18 G-keys can be programmed into 54 different functions per game. The keyboard also features the GamePanel LCD and backlighting which comes in different colors that make it possible for its user to distinctly see keys even in the dark. It also comes with multimedia keys, volume control and headset-ready USB audio. Looking at the overall design of the Logitech G510, you can say that this keyboard is made to provide the gamers' need for a more professional and comfortable gaming experience.

Taking a closer look at the keyboard, the Logitech G510 is constructed in plastic with black and silver finish. The part of the keyboard that houses the standard 102 keys and G-keys is separated from the M and media keys. The LCD is housed within a separate plastic casing, placed in the center top and angled in such a way that I can quickly glance without losing focus on my game. So, when I am in a middle of a game such as in MMORPGs, the health and mana bars will be displayed on the Logitech G510 keyboard's LCD. I personally love this GamePanel LCD feature because it frees up space on my screen. The only drawback I have found from the Logitech G510 keyboard is its monochrome LCD panel which lacks the tilt and swivel capability.

Looking from the side of the Logitech G510, the full-height of the keys is very noticeable. A full-height key is useful when typing to prevent pressing several keys at the same time. Pressing key requires only very minimal effort. This allows me to do micro actions and to react quickly on fast games. The actions per minute (APM) is really important to gaming success and the Logitech G510 G-keys help me increase my APM. Aside from having perfect timing and great strategy, the use of this keyboard has also helped me towards winning almost any game.

Drawing from my own experience, the Logitech G510 is the ultimate keyboard for serious gamers. Occasional players and those who are not serious about winning their games need not buy. The keyboard is quite handy because of the presence of the G keys where macros can be recorded quickly. With features that allow 5-key presses simultaneously for the macros, it will give you the winning advantage over MMORPGs gamers who are not using the G510 keyboard from Logitech. Aside from its technological innovation, gamers will surely appreciate the Logitech G510 gaming keyboard because it is durable and sturdy enough to be able to withstand and endure the constant use and abuse.

Don't think this gaming keyboard fits your style?

Take a look at this Logitech G110 if you are unsure.

That gaming keyboard is comparable to this Logitech G510 keyboard and it might be the one you like.


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2012 Is Going to Be the Best Year Ever for the Resident Evil Franchise

On March 20th 2012 Resident evil Operation Raccoon City is being released, just 1 of the 2 games scheduled for release this year. Capcom is taking a different approach in this game by changing things up a bit.

In all the resident evil games in the past except for Resident Evil Survivor, you took on the role of the S.T.A.R.S members. In this game you play the role of the Umbrella Security Service, the ones responsible for the T-Virus outbreak. Or you can take on the role of the United States Special Operations Force, which is really awesome. Depending on which side you choose, your mission will be totally different.

If you choose to take on the role of the Umbrella Team, your mission will be to destroy any evidence of Umbrella's illegal activity, along with killing any and all survivors. On the other hand the Special Operations Team has to expose the actions of the Umbrella company.

You will also be faced with some major decisions in the game such as, killing Leon S. Kennedy. One of the major characters in Resident evil 2 and Resident evil 4. The game features an amazing storyline and takes place during the events of Resident Evil 2 and Resident Evil 3 Nemesis.

Resident Evil Operation Raccoon City also has a co-op story mode where up to 4 players can join in the action. Switching over to the multi player side, there is a bunch of different modes you can chose from such as Hero mode.

In Hero mode you can play as Leon S Kennedy, Jill Valentine, Claire Redfield, Carlos Oliviera, Plus Ada Wong, HUNK, Nicholai Ginovaef and a new character Lone Wolf. There is also Nemesis Mode an Xbox 360 Exclusive that allows you to control Nemesis and use him to kill the other team.

So as you can see this game is going to be absolutely awesome. On November 20th 2012 Resident Evil 6 is scheduled to be released and this game has a completely different storyline.

The year is 2013 and U.S. President Adam Benford has decided to reveal the truth behind what took place in the 1998 Raccoon City Destruction Incident in the belief that it will curb the current resurgence in bio-terrorist activity.

Due to be by the President's side is his personal friend and Raccoon City survivor, Leon S. Kennedy, but when the venue suffers a bio-terrorist attack, Leon is forced to face a President transformed beyond recognition and make his hardest decision ever.

At the same time, Bio-terrorism Security Assessment Alliance member Chris Red field arrives in the fictional city of Lanshiangi facing the same problem that Leon is dealing with.

These games sound really good and i am looking forward to both of them not to mention the movie that is coming out this fall. If you are a true hardcore Resident Evil fan like me, i am sure you are looking forward to all 3 of these titles. I would love to hear any comments you have to share, and if your not a fan than this year would be the best time to get into this awesome series.

For the latest breaking news, reviews, or to purchase games and so much more for the resident evil franchise please go to http://buyelectronicsstore.com/. Feel free to leave me a comment i am open to hear anything you have to share. Scott Newkirk Author at EzineArticles.com


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League of Legends - Top 5 Bans in Ranked Games Under 1700 - ELO

In the last few months of playing League of Legends in both unranked draft mode and in ranked games there have been universal character bans. These champion bans are also confirmed in competitive tournament play due to their overpowered nature. Observations were all made in solo queue so bans named might not be the same for competitive/team 5v5 competition when there is actually teamwork and coordination involved. Here is the top 5 bans that I personally choose when playing in solo queue in the 1700's ELO.

In solo queue, the most universal ban is Shaco. Along with Shaco, there is also Rammus, Morgana, Kassadin, Cassiopeia, and Shen. I listed these based on level of danger each character brings. All of these champions could turn the game around during a team fight or alter the other team's style of playing when chosen. Also generally people ban characters generally because they don't want to go against them either in lane or jungle. Below are the reasons why the bans listed above are considered universal for 1700 ELO below solo queue (my currently ELO).

Shaco is one of the most annoying characters to play against in solo queue. The high mobility of Shaco, early gank ability, stealth, backdoor pushing late game, escape ability, and ambush boxes are key reasons Shaco is constantly getting banned in both high and low ELO. Shaco could have effective ganks as early as level 2 and scale effectively from early kills. The reasons above as well as other nuisances of Shaco make him the most annoying character to play against. Thus, its unanimous decision of either team to get rid of the possibility of playing against Shaco by picking him first picks insta-ban.

Other champions consistent ban reasons:

Rammus - Taunt duration from Puncturng Taunt, high damage from Defensive Ball, effective early level ganks due to the high mobility from Powerball, tanking ability, and late-game scaling round out the reasons why Rammus is a pain playing against.

Morgana - Magic shield ability, how tanky she is, two types of crowd control abilities, sustainability from her passive, and high effectiveness in team fights using her ultimate.

Kassadin - Mobility after level 6 due to Riftwalk, silence from Null Sphere, slow from Force Pulse, domination against other ability power champions in mid-lane, and high burst capabilities.

Cassiopeia - Hard to lane against due to the range on her Q (Noxius Blast), high damage output from her combination of Q and E (Twin Fang), crowd control from R (Petrifying Gaze), and slowing effect from W (Miasma). She stacks and scales effectively into late game and is a great threat in solo fights and team fights. A well-placed Petrifying Gaze could turn an entire group fight around.

The poll is open to the readers. List the top 5 bans and the reason why these characters make or break the entire flow of the game. More articles at http://www.riotlegends.com/


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Pro Flight Simulator Software - Learn the Art Of Flying From Your Own Home

You've probably heard about different versions of flight simulator software. They can be very helpful for every aspiring aircraft pilot to get some realistic flying experience from the warmth of their own home. The choice of flight simulators on the market is quite huge and it's important to understand some of their features before you decide which one to get.

Many people choose flight simulation software because it's relatively inexpensive and it gives them the opportunity to learn a lot about actual flying. It's a great way to learn basics before actually getting into the aviation academy or into some expensive flying course.

Nice characteristic of many flight simulator software packages is that they can be operated by to use joysticks, pedals and various controllers and some of them will allow you to use only keyboard. For the latest packages the graphic is also becoming very important and they've put lot of work into it. Such packages put lot of attention to detail so you will get lot of scenery details with them, including rivers, lakes, towns, roads and mountains. The experience with these modern flight simulator programs is quite realistic and they can definitely help you to sharpen your skills and teach you the fundamentals of flying.

The objective of any flight simulator software package is to teach you how to become a pilot and instruct you on basics of flying. They tend to be quite user-friendly making the whole process rather easy and straightforward. But be warned, most of the good flying simulators will require some learning time! They are designed to be more like a training devices rather than standard computer games. This is why it's helpful to get a better quality simulator that can be operated by pedals, joysticks, yokes and other types of controllers, if you are really interested in learning how to fly. Make sure to check the system requirement and if you computer model and operating system are supported!

Yokes, for example, are used to raise and drop the aircraft, making the whole experience of flying much more realistic. By using them you'll get a hint of how real pilot would feel inside the cockpit of an actual plane. So it's important to get familiar with all the options and features when it comes to choosing the flight simulator software. Lot of new packaged and released are coming out every year and all of them bring something new and different than before. For the best learning experience you will have to choose the package that best suits your needs and aspirations.

Don't be mesmerized by all the shiny graphics and animations by certain packages. Such flying simulators are made to look nice and are very playable and fun but the experience of flying is rather poor. These games are made for wider audience and are great for playing with for a while but when it comes to actual learning experience, thy have zero value.

If you are truly interested in learning how to fly you'll have to choose the right option for you and go for the flying simulator that can be operated by joystick, yokes, pedals and other types of controllers. These should give you the right kind of experience for your new journey into the art of flying.

I've tried many different flight simulator software packages on the market and currently I'm happy with the Pro Flight Simulator Suite package. Read more detail about it at Pro Flight Simulator Review page.


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Logitech G11 Keyboard Review - Is This The Best Gaming Keyboard Ever?

"Oh, my god! This is an enormous keyboard" was the very first expression of mine when I saw the box of Logitech G11 keyboard. Impressively it was a giant keyboard with 21.5'' length and 10.25'' width, but has a cool and attractive look. With the significant design of Logitech G11, it includes 18 macro keys which of the each held 3 modes and so it offers the capability of 54 extra keys besides the 104 standard keys. As this High-tech featured keyboard gives us 54 additional key functions, your curiosity may compel you to read this review and for sure the time you spend here will never be a waste. Latest version of the Logitech gamers' keyboard or the advanced version of Logitech G11 will be released in near future, but unfortunately at a high price level.

Simply, Logitech G11 is a keyboard which was specially designed for gamers and power users. This gaming keyboard has a unique design with the keys of high quality, provides an excellent gaming experience. Not only the size of the keys, but also the positions of the keys, enhance the effectiveness and the efficiency as well. If there is a keyboard which created almost with perfect key functions, this is it. This Logitech G11 fulfills two main requirements of a gaming keyboard that 100% accurate functionality and extra comfort. These two key features directly impact to improve your consciousness in gaming nature. Another specialty is that the blue backlighting effect which helps you to play the games or perform any process while you are in the dark and this cool and awesome feature definitely helps you to enjoy the gaming nature in dark.

Macro keys, the main feature of Logitech G11, were named as "G keys" and in the top of the keyboard there are some media keys. When you go through the keys, you will observe the lack of the media keys which are useless and the G keys can be functioned in multimedia purposes too. As the quick launch buttons induce the laziness, Logitech G11 developers haven't included them in the keyboard and the other interesting feature is that you can disable the standard function keys such as Right Selection key and Windows key in order to prevent the accidentally quit yourself from the game. Three backlight levels as off, low and high can be adjusted by using the backlight button which placed on the right side of the keyboard and near that button you will find the mute button as well.

The first and foremost gaming experience which I had with this Logitech G11 was experienced on Red Dead Redemption. When I play the game, I feel the difference because the keys don't click or clack and they are not too stiff or too soft. Also the playing game was quite enjoyable than before and I was able to play the game with smooth and very comfortable as this Logitech G11 keyboard was specially designed for gamers. When we discuss about its design, its weight also higher than the normal keyboards and the weight of 3.9 lbs helps to prevent the movements of the keyboard while playing a game. Logitech G11 keyboard's accurate functioning and quick responsiveness was significantly enhanced the gaming experience of mine and I think it was the best gaming experience which I ever had.

Logitech G11 was designed with a USB 2.0 hub, but USB 1.1 unpowered port was placed in the back panel of the keyboard and so you don't want to consume your time in searching bandwidth of USB 2.0. Special software must be installed to configure the G keys and media keys and though this software isn't available, the Logitech G11 keyboard functions perfectly as a normal keyboard.

Frankly, I found a minor drawback and it is that if you are not a perfect typist or a touch typist, though this Logitech G11's backlight gives an attractive look to your PC; you can't use the keyboard with the backlights in a lighted condition. This is because its lighting effects are not tolerable to the necked eye.

I think that the gamers are the best matching users for this Logitech G11 keyboard and non gamers also will benefit through this keyboard as this gives a magnificent attraction to the PC. I believe that if you don't own a Logitech G11 you will definitely try your best to own a cool and attractive gaming gadget like this. If you are a first person shooter gamer (FPS gamer), you will be able to have more benefits of this keyboard when compared to a person who plays strategy games.

Don't think this gaming keyboard fits your style?

Take a look at this Logitech G15 if you are unsure.

That gaming keyboard is comparable to this Logitech G11 keyboard and it might be the one you like.


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Mass Effect 3 Multiplayer Reviewed

New to the Mass Effect series starting with Mass Effect 3 is multiplayer. The multiplayer for Mass Effect 3 consists of Horde Mode Ala Gears of War. If you never heard or read about Horde Mode its a simple Wave Mode where where you and your team cooperatively must destroy waves of attacking enemies. Mass Effect 3's multiplayer is a mash-up of wave mode, snatch and grab, hacking terminals and hold the extraction point all within a ten wave match. Its not that bad really. But its also not going to be the reason why you purchase Mass Effect 3. You bought Mass Effect 3 for its single campaign (I shouldn't have to remind you all of that). The multiplayer is simply a sideshow to the main attraction. Its fun, challenging and diverse enough to definitely warrant some of your time when you decide to take a break from the story campaign.

Classes: When you first log into Mass Effect 3's multiplayer you are immediately enlisted as a N7 Special Ops Team member. Regarding classes much like the single-player campaign you have 6 classes to choose from including: Adept, Soldier, Engineer, Sentinal, Infiltrator and Vanguard. For my class I chose the Vanguard since i already beaten Mass Effect 2 on its most challenging difficulty as a Vanguard. I like the up close and personal approach even if I get killed a few times. Not only that but I anticipated everybody else would either be Adept, Soldier and or a Engineer which ended up being the case. Every match I played nobody choose Vanguard which made my decision more important since classes on teams should have variety since this is strictly a cooperative multiplayer.

Characters in Mass Effect 3's multiplayer are spread out between classes. Each class has a Human (Male) and (Female) who have the exact same default biotics and weapons for each class. There are also two Aliens per class assigned who come equip with different biotics and weapons for default. Unlocking Aliens take XP or can be bought with in-game credits via special Packs in the Store (if you're lucky). Alien characters like i said differ per class and include: Krogan, Quarian, Drell, Tourian, Salarian and Asari. For my character I stuck with my custom Human Male (Vanguard). I had unlocked some of the Alien characters already. It shouldn't take the average gamer that long to do so.

Customizing your character for matches comes next after you choose your class and character. You can change your Primary Color, Highlight Color, Secondary Color, Pattern, Pattern Color and Lights. Some of those options above are locked when you first start playing and become unlocked as you level up. The customization is deep enough so that you can make sure your character doesn't look exactly like everybody else's. My Vanguard turned into some gold colored greenish guy. It looked pretty good actually. I was basically mixing and matching my suit's colors.

Character: This menu breaks down into Powers, Weapons, Appearance, Equipment and Store. You already know what the Appearance section is all about. The Weapon section lets you add mods and set your preferred guns to slots. The guns you have depends on the class and whether or not you unlocked them. The Equipment section of the Character section keeps tracks of all of your perks and equipment. They are called Supplies and my Vanguard had after two matches: Cobra Missile Launcher, Thermal Clip Pack, Ops Survival Pack and Medi-Gel. There are also Bonus slots for the following: Ammo Bonus, Weapon Bonus and Armor Bonus. Consider the latter perks you can activate once in a match.

Maps: Ontaram: Firebase Dagger, Benning: Firebase Chost Tuchanko, Firebase Grant, Cyone: Firebase Reactor, Sanctum: Firebase Glacier, Novevia: Firebase White. And just like with any multiplayer some maps are good and some are not. I'm sure DLC was made before Mass Effect 3 released so we will get new DLC maps over the next few months most likely. The maps are of a base configuration and don't differ that much in design but more in settings.

Make sure you visit the store first so you can get your Starter Pack (free). They also sell Recruit Pack (5000 credits), Veteran Pack (20,000 credits) and Spectre Pack (60,000 credits). You can make at least 10,000 credits each match (I did). The packs are completely random regarding items, perks and weapon mods you receive. The more expensive the pack the better swag you will get no matter what. The Free Pack gave me Thermal Clip Pack (pistol), Medi-Gel, Ops Survival Pack, Sniper Rifle Spare Thermal Clip and a (unlocked) Asari Vanguard. Keep in mind all of the packs are random and you never know what you'll receive but 9 times out of 10 its something you and your team will benefit from while playing. The items and perks you receive can be mapped to your D-pad (Dual Shock 3).

To sum up my matches they have been fun, challenging and diverse. The diversity in Mass Effect 3's multiplayer comes in the form of different objectives WHILE facing waves of enemies. At this point I will say the objectives are randomized to my knowledge for the most part. Objectives that the 4 man/woman team must complete range from hacking terminals (4) and they are scattered around the base. Holding extraction points (usually wave 10). Your team must fend off either Geth, Reaper or Cerburus attack till extraction comes. Regular waves are the bread and butter though and where you rank your XP up. Make sure you stay with your team the entire match and revive them as needed. Stay near ammo crates that are scattered around each base. Know where they are at the beginning of each match.

Mass Effect 3's multiplayer suppose to effect the ending of the single player story campaign. I'm expecting it to be a small impact if anything but I have no real idea since I'm still playing the campaign. The presentation is good for this game's multiplayer. However there are some connection and stuttering problems but no disconnects or freezes to report. Mass Effect 3's multiplayer is a third person over the shoulder shooter. Using your biotics and guns while roll strafing is fun. I am still surprised bioware added multiplayer to a RPG like Mass Effect 3. With that said the multiplayer is decent. It's not the reason you buy Mass Effect 3. It's a sideshow to the main attraction and that's all it is. The main attraction being the single-player story campaign. Thanks for reading.


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