Wednesday, May 30, 2012

Your Guide to Kingdoms of Amalur Reckoning

Kingdoms of Amalur: Reckoning is a completely new fighting role-playing release, and takes place within the vast and extraordinary universe called Amalur. This game should turn out to be an impressive game with the executive designer being Ken Rolston (lead designer of the popular Elder Scrolls 3 and 4 titles), the storyline getting written by popular writer R. A. Salvatore (who's been on the New York Times bestseller list on 22 occasions), plus the game graphics as well as animation being directed by Todd McFarlane (Spider-Man artist and the creator of the game Spawn).

Kingdoms of Amalur is a huge open-world title, with the world of Amalur having 5 distinct areas. Players can select from 4 different race-types in the game comprising 2 races of humans and two elf races. Also, there are three distinct class-trees (Finesse, Sorcery and Might), containing twenty-two available abilities within each class-tree. A flexible combat system allows all characters to use a main and a second weapon at the same time, together with various magical spells - there are many hand-to-hand weapon and ranged-weapon classes, in addition to tons of magic spells you could use.

Kingdoms of Amalur: Reckoning will be a huge game, which has an exciting storyline, a variety of secondary quests, as well as a gigantic open-world to discover. Along with the primary mission taking an estimated 60 hours to finish, there is an abundance of substance to this game to keep RPG enthusiasts entranced for many weeks and months ahead.

FEATURES:

Fascinating Sandbox World to Uncover - The five areas within Kingdoms of Amalur: Reckoning are loaded with breathtaking landscapes, mysterious towns and cities, amazing animals, grotesque foes in addition to colourful individuals in which to talk to. Gamers may focus all their attention to finishing just the main-quest, completing the many side-quests they uncover, or just go and uncover the regions of Amalur - it's your choice.

Versatile Character Development - Select from 4 playable races, the Almain (noble humans), the Varani (nomadic humans), the Ljosalfar (light elves), and the Dokkalfar (dark elves). Gamers start this adventure with an undeveloped character, but can enhance their selected persona along 3 distinct class trees - a rogue (Finesse), a fighter (Might), a mage (Sorcery). There are twenty-two abilities within each class-tree and you're able to enhance your own character anyway you desire using a mix of abilities as well as skill-types using any class tree.

Flexible Combat Scheme - All characters can use a primary as well as a alternative weapon, as well as use magical spells simultaneously. Equip your character for battle with a range of hand-to-hand weapons (there are 9 melee-weapon classes), ranged-weapons (including crossbows), a variety of shields and armour, as well as dozens of accessible magic spells. Destroy ones adversaries making use of Fateshift kill-moves, that are ferocious slow-motion finishing-moves.

Pick up plus Build Handy Items - Having a sizable inventory limit, players will be able to pick up plenty of handy items and also weapons whilst travelling through the game. Utilising items picked up, players can use the ingenious object crafting system to build brand-new item-types.

Kingdoms of Amalur: Reckoning is scheduled for launch from February 10th, and is going to be sold on the following systems: Xbox 360, Sony PS3 as well as PC. The publishing house for the video game is Electronic Arts, and the video game is developed by 38 Studios / Big Huge Games. The video game consists of only the single-player campaign. The PEGI ranking given to the game is PEGI 18, and will be therefore appropriate for players 18 years and older.

Visit GamingEdge to check out reviews for Kingdoms of Amalur: Reckoning by the top video gaming review sites. Compare deals in South Africa, look at in-game screenshots as well as watch movie clips. Go look at our informative GamingEdge URL link included here - Kingdoms of Amalur Reckoning.


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