Wednesday, June 20, 2012

Ten Changes and Improvements in TERA US

TERA has been the official carrier in South Korea a year long, attracted a large and stable player groups. Version of the game sold in North America would be different, however, the game studio En Masse Entertainment, TERA to cater to the tastes of European and American players, not simply to replace the game language only. We take a look at the En Masse TERA made in North America and other regions 10 changes:

1. An achievement

There is still MMO achievements do? TERA achievement covers from the task to kill large monsters all aspects for the players to bring a lot of challenges.

2. time to reel (North America)

Time reel can be achieved using game currency to buy game time. Each time scroll bar is equal to one month of game time, collected in the game can be purchased directly from En Masse. You can then select their own use or sold to others. En Masse want to be able to stop the game playing behavior, but also get an additional income.

3. re-adjust the upgrade curve (North America)

Korean players like brush level, the opposite can U.S. players, En Masse to make adjustments, they revised the upgrade curve of the game, allowing players to gain more experience through the task, rather than kill something closer to Western players game preferences.

4. rest experience

In order to further reduce the game to brush strange ingredients, En Masse also joined the rest of the experience. Rest not only experience can make upgrades easier, it also encourages players to a lot of rest.

5. Currency changes

En Masse will change the game's currency into the traditional gold, silver coins, but also in order to better cater to Western players.

6. the support handle

En Masse Another change is to join the handle support TERA real action fighting. They use a 360 controller buttons a lot of testing, TERA to create a unique gameplay.

7. the network purifier (North America)

Protect users from spam, fraud, the goldsmith behavior problems is the key to gaming success and reputation. Part of the game developers predecessors developed based cleaning tools and simple, such as keyword filtering technology to be able to stop the negative behavior, but the results are not very effective. Crisp developed proprietary technology that enables accurate identification of online behavior, it is by the world's leading production of technical and behavioral experts, able to handle large amounts of data and real-time monitoring. Crisp behavior analysis engine will be resolved in many ways, including the content, the user's reputation and social contact to determine the legitimacy of a particular behavior.

8. prestige, and the day-to-day tasks

And achievements, prestige and everyday tasks are now MMO an integral part of. En Masse will enrich the daily tasks of type, you can attack the dragon, or rescue the besieged soldiers. Reputation system will award a special horse.

9. rewrite and increase task

En Masse in order to cater to Western players accustomed to almost re-write all the tasks in the game, in addition, also added a large number of additional tasks. It can be said that are very sincere.

10. account protection (North America)

MMO account steal phenomenon has become very serious now. TERA the account protection account at any time from the new place of landing, to the player's registered email send code. Although somewhat cumbersome, but also for the sake of player account security.

These can be seen that En Masse took over the TERA from above, for the game a lot of changes and improved to cater to Western players, some changes to the content for the game more fun.

The writer with this article is from gobuytera.com, which sells Tera Gold. You can click here, if you want more details about Cheap Tera Gold.

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