Tuesday, May 22, 2012

Getting Into the World of Game Design

With everyone playing video games these days, have you ever wondered how they're designed, who designs them, and what's really involved in creating a video game? One way to get a sense of how this all comes together is at game design school.
So much goes into gaming these days. You have to consider many elements such as graphics, plot, narrative, content and characters. It's very similar to the structure of a film or TV show, as some games feature different levels and plot twists. You also have to have a knack for working with computers, probably the most important tool to be found at game design schools.
Video games have changed since they were first developed. One of the very first video games was called the Cathode Ray Tube Amusement Device, which was developed by two scientists in 1947. It was a very crude invention that some could say was a prototype for Space Invaders. It was typical that most of the very first video games were primarily designed by scientists and technicians, and weren't for public consumption. However, technology improved, and video games were first made publicly available in the early 1970s, where they were considered revolutionary and state of the art. We're talking about games along the lines of Pong here, which is basically a variation of Tennis; not entirely thrilling when looked at today, but back then it was the rage.
You'll probably face some issues along the way, such as there being a great attention to detail, including writing code to get a game to look just the way you want it. It's important not to be discouraged at first; it never comes easy and you may find yourself going through a variety of different versions before you get the game design that you think will work.
If you're planning on attending a game design school, you want to make sure that it has a good reputation. While it's easy to the basic gist of programming, you may want to attend a game design school to learn how to work the kinks and glitches that you may come across with any programming issues. That's where the professors come in. It's important that the professors have a keen knowledge of the industry and are well versed in programming and design. It's not an easy skill to learn, so you want the best if you decide to attend game design school.
Video games take a great deal of time to produce. They involve storyboarding, similar to film production and a great deal of design capabilities. One of the first things I learned in game design school is that you have to be innovative. Many video games offer a lot of the same ideas, so originality is a plus if you choose to design something, but you won't be alone. While coming up with an idea for a game may be easy enough, you'll more than likely have to work with a team who handles different functions. That's one of the benefits of game design schools, for they allow individuals to work together, develop ideas and explore their potential.

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